Needle Beams
From: hal@b...
Date: Tue, 3 Dec 1996 19:42:56 -0500
Subject: Needle Beams
Hello List members,
Have a minor question for you...
Suppose you have a ship with nothing but needle beams. Further
suppose
that you concentrate it's fire on a battle ship with 3 fire controls.
Now,
further suppose that you get lucky, and you knock out all three
firecontrol
systems. Does that mean that the ship's effectiveness just went out the
door (the capital ship I mean)? So, a fleet armed with multiple needle
beams can be a major hassle???
Just seems a crying shame for a ship to be heavily armored/shielded,
only
to be rendered ineffective by a series of needlebeam carrying "sting
ships".
Consider what this would do the the newer version of FT 3. A turret
with 8
tons of mass allocated to it, gets taken out by a slew of needle beam
armed
ships that cost much cheaper than the original capital ship carrying the
turret.
Perhaps it would be wise to come up with a concept of heavy needle
beams,
medium needle beams, and light needle beams. Reason: each needle beam
can
only take out a system of it's rated tonnage. Ie a heavy needle beam
can
take out anything 4 tons and less, a medium can take out anything rated
at 2
tons or less, and a light at 1 ton or less... (please, this is off the
cuff,
and probably not worth considering, but something to think about at
least...).
Hal