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coupla Full Thrust questions

From: Andy Skinner <andy.skinner@t...>
Date: Mon, 28 Oct 1996 09:18:00 -0500
Subject: coupla Full Thrust questions


Hi.  I played my first game over the weekend--the sample
scenario with the three frigates and two light cruisers.
We had fun, though we hope giving orders and making movements
gets easier.  I like the reasons some people choose to play
in centimeters, so we used those for measurement.

* If a ship passes two thresholds in one shot, do you do
the system checks twice?  I assume so, since they'd be getting
off easier if not.

* About how far apart do you usually start?  The scenario said
which ships were involved, and how fast they were going, but
not how far apart to start.

* I need to mark a spot on each ship for measurement purposes.
A couple of times we weren't exactly sure whether a ship was
in range or not, or it made a difference between 3 dice and 6.
Does anyone grant something in between (4 or 5) if it is really
close?

* Do you measure before declaring fire?  I agree with not measuring
for many miniatures games, but you'd think that the distances
here are measured pretty accurately.  So I'm inclined to allow
measuring.  What about checking the fire arc of your ship before
declaring targets?  What about checking the enemy's fire arc (to
know whether it can shoot at you)?

* How much do you know about your enemy's ships?  How big they
are, what they carry, current condition of systems and how many
boxes filled in?

thanks,
andy
andy.skinner@tseng.com

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