Re: FT3, details of needed changes
From: jjm@z... (johnjmedway)
Date: Wed, 25 Sep 1996 12:43:03 -0400
Subject: Re: FT3, details of needed changes
>> Date: Tue, 24 Sep 1996 14:00:00 -0400
>> From: Alexander Williams <thantos@alf.dec.com>
>> Subject: Re: FT3, details of needed changes
...
>> Maybe its just me, but I'm a hesitant fellow to make `how fast it
can
>> go' cost determined by the `mass' of vehicle its mounted on, for
this
>> and a handfull of other reasons. How much the /drive/ masses is
>> related, and that much mass will cost different amount for larger
ships,
>> but adding in some kind of sliding scale starts getting just a bit
too
>> points niggly for me.
Isn't there already a sliding scale? Though in reverse?
>> I might build a 6 Thrust dreadnaught, but it should be
points-intensive,
>> I think.
My argument is that it shouldn't be any more points-intensive than 2
ships os half its size added together.
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