Re: FT Roleplaying (long)
From: JAMES BUTLER <JAMESBUTLER@w...>
Date: Sat, 7 Sep 1996 14:01:39 -0400
Subject: Re: FT Roleplaying (long)
At 10:03 PM 9/6/96 +0000, you wrote:
>One of the reasons I first looked at FT, was because I was looking for
>something to use for ship-to-ship combat in a sci-fi roleplaying game.
(Does
>anyone remember Star Hero from Hero Games? Probably not. Very good
ideas,
>poor execution, non-existent marketing.) While I quickly fell in love
with
>FT, I felt it didn't work well as a role-playing addition -- not
surprising,
>since it wasn't designed as such.
>There are probably more possibilities, but this post is long enough
already.
>Comments?
>
>Scott Field
>
I don't have any rules for characters or Skilled Officers in FT,
but
I do have rules for Bridges and wounding characters therein. (I couldn't
help it; I just love those bridge hit scenes in Wrath of Khan). Anyway,
attached to this message are my rules for free systems (Bridges and
shuttle
bays). I apologize to anyone who isn't interested.
James
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Main Bridge/ Fuel/ Weapons/ Scanners/
Drive Quarters Jump Drive Ship's Boats Spinal Mount
Battlecruiser INTREPID, CORMORANT-class
Captain James L. Butler III, Commanding
JAMESBUTLER@worldnet.att.net