Re: Fighter Numbers/Regroup Option
From: Binhan Lin <Binhan.Lin@U...>
Date: Wed, 28 Aug 1996 13:37:39 -0400
Subject: Re: Fighter Numbers/Regroup Option
On Tue, 27 Aug 1996, Joachim Heck - SunSoft wrote:
> @:) >I don't know if there'd be much advantage to that anyway - maybe
> @:) >not, actually, since you would have less ability to pin down the
> @:) >enemy in dogfights.
> @:)
> @:) A combined group will not be any less/more effective in
> @:) dogfighting, but [two or more fighters] will have an advantage if
> @:) making a normal attack within 6" of an enemy group. The enemy
> @:) group could attack ONE fighter group, but the divided forces of
> @:) the other player might ALL be able to attack the lone enemy group.
>
> True. If you want to get really picky a group of single fighter
> "groups" would have an advantage while attacking ships because the
> most any PDAF could kill at one time would be 1, rather than the
> normal possibility of killing 2 (on a 6). So I cast my vote for no
> single fighter non-groups or other fighter disbersement procedures.
>
> -joachim
I don't have my MT book handy but isn't there an optional morale rule
where you have to roll below the number of fighters in a group to press
an attack?? This would prevent people from splitting up squadrons into
individual fighters since there would be a much greater chance that the
fighter would fail morale and not attack or engage. (Makes sense, since
most sensible pilots would not attack a squadron of six unless odds were
in their favor i.e. lots of buddies going in at the same time.)
--Binhan