Prev: Re: hyperspace (was: cloaking device rules) Next: RE: IRe: More ideas on B5 (spoiler alert!)

RE: IRe: More ideas on B5 (spoiler alert!)

From: ngilsena@i...
Date: Thu, 22 Aug 1996 07:10:48 -0400
Subject: RE: IRe: More ideas on B5 (spoiler alert!)

Just in case..There is a spoiler for Walkabout in this message..
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Considering that we now know that the shadows can be stopped 
(briefly) by telepaths, I was wondering how do we incorporate 
telepaths into FT for B5?

Should we consider a telepath on board a ship, part of the ships 
systems for the sake of practicality?  Or is the telepath only 
affected by mental overload from the shadows  themselves.  Entailing 
a separate mental attack phase?

Or should they be susceptible to the physical damage taken by the 
ship (although if this was a shadow attack, damage would seem likely 
to be total).

One thing that seems certain is that the telepath system should  only 
have a single arc of  'fire'.  This is because the shadow ship must be
in 
line of sight for the telepaths abilities to work.

One question to ponder is  would the use of telepaths completely
unbalance
 a B5 battle involving the shadows?
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Niall Gilsenan
Dublin Institute of Technology,
Cathal Brugha St,
Dublin,Ireland.

Prev: Re: hyperspace (was: cloaking device rules) Next: RE: IRe: More ideas on B5 (spoiler alert!)