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Re: Star Wars Models ...

From: Joachim Heck - SunSoft <jheck@E...>
Date: Thu, 8 Aug 1996 08:09:30 -0400
Subject: Re: Star Wars Models ...

Paul A. Neher writes:
@:) 
@:) On Wed, 7 Aug 1996 13:25:29 -0400 Joachim Heck - SunSoft
@:) <jheck@East.Sun.COM> writes:
@:) >Paul A. Neher writes:
@:) 
@:) I admit there are some weapons and missiles ... but look at an A10
@:) ... it can lose 75% of one wing and one engine/rudder and still
@:) fly! If the missiles are juked, then the survivability factor goes
@:) way up as an F15 can take NUMEROUR 20mm shell hits before a bank

  So the question that comes to mind is: how many hits can the Full
Thrust fighters take?  It seems that they have to get pretty close to
each other to attack, and they don't have any ammunition limits, so
maybe they're carrying guns or lasers of some kind?  Perhaps a new
interceptor type would be interesting - one that could attack another
fighter group at 6", maybe, but at close range was easy to kill (F14's
can't steer real good, for example)?  Might be interesting.

  It might also be interesting, but probably prohibitively time
consuming, to use a system like Interceptor or something to actually
do the fighter combat close-up and mano a mano as it were.  Actually,
since my main beef with Interceptor was the ship design rules, which
one wouldn't have to use for this kind of thing, I bet that would work
quite well.

-joachim

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