Re: Traveller ship designs
From: Joe A Troche <jtroche@c...>
Date: Thu, 11 Jul 1996 19:20:09 -0400
Subject: Re: Traveller ship designs
Hello,
Regarding incorporating Traveller ship designs into Full Thrust, I
calculated that one mass point in Full Thrust is equivalent to 312.5
cu/meters (or 25 tons). The scout ship in Full thrust is 1250 cu/m
compared to the classic Traveller Scout Ship at 1400 cu/m. I think the
people at GDW used liquid hydrogen (the fuel) to calculate mass
displacement. 100 tons of liquid H2 is 1400 cu/m.
>200,000 tons
is 8960 mass points in Full Thrust!
> Ok, the last traveller system I played was "classic" traveller, so
> forgive my ignorance if this idea is totally out of line with the
source
> material. But what if partical accelerators were only single-arc
> weapons? Then you could divide your 33 batteries into 11 batteries
each
> of right arc, left arc, forward arc. That way you'd only be rolling
> eleven dice per attack. Still probably too many, but at least a
little
> more manageable. And definitely intimidating. Of course drawing all
33
> batteries on the ship diagram would be a pain in the -ss.
>
In classic Travelle, book 5 "High Guard" covers ship design in depth.
In
High Guard, the idea of "batteries bearing" is used. One could probably
bring this idea into Full Thrust with little modification. I never
designed a ship larger than 600 mass for Full Thrust and I can't begin
to
get my mind around 8960. It seems like a city in space, a small
planetoid.
Joe