A historical battle for FT
From: rkp@m... (Robin Paul)
Date: Fri, 28 Jun 1996 10:49:19 -0400
Subject: A historical battle for FT
How about Lissa? Italy v. Austro-Hungary, 1866.
Real version: The brand-new It. fleet of modern (for 1866!) ironclads,
led
by poor admiral (Persano) and lacking training and coordination, was
defeated by the A-H fleet, led by a skilled and aggressive admiral
(Tegethoff). The A-H fleet had a number of ironclads but included many
wooden steamers. The A-H fleet also lacked heavy guns. Ramming played
a
major role and this battle was a major factor in the prevalence of
"ramming
theory" in the late 19th century.
FT version:
1) Ironclads are warships; wooden vessels are Q-ships.
2) To simulate ramming, use submunition packs in the fore arc.
3) No fighters or missiles, so no PDAF are needed.
4) Most It. guns are 1-arc (or Port and Starboard 2-arc, if you care to
allow it) B-batteries, with an occasional A (e.g. on the turret-ram
"Affondatore") and some Cs.
5) Most A-H guns are C-batteries with a few Bs.
6) Most vessels have little firepower in the fore arc other than the SM
packs.
7) Ironclads have screen level 1, or level 2 for Affondatore
8) Italian vessels will be about Thrust=2, A-H will be about Thrust=3
(or
perhaps 4 and 5)
Examples:
Full thrust ship design sheet
Ship: Affondatore (Italian ironclad turret ram) Damage Points=24
Type: capital
System Full Thrust Number Arcs UMass UCost Mass
Cost
1 Main BtyA battery 3 3 3 13 9
39
2 Ram SMpack 9 1 1 3 9
27
3 armour Screen Lvl: 2 na 3 25 6
50
subtotal 24
116
Hull mass 48
96
FTL yes n/a
96
Thrust 2 n/a
96
total cost
404
Full thrust ship design sheet
Ship: Re d'Italia (Italian broadside ironclad) Damage
Points=24
Type: capital
System Full Thrust Number Arcs UMass UCost Mass
Cost
1 MainBty B battery 8 1 2 5 16
40
2 Ram SMpack 4 1 1 3 4
12
3 armour Screen Lvl: 1 na 3 25 3
25
4 chasers C battery 1 3 1 5 1
5
subtotal 24
82
Hull mass 48
96
FTL yes n/a 96
Thrust 2 n/a 96
total cost
370
Full thrust ship design sheet
Ship: Ferdinand Max (A-H broadside ironclad) Damage Points=22
Type: capital
System Full Thrust Number Arcs UMass UCost Mass
Cost
1 MainBty B battery 2 1 2 5 4
10
2 MainBty C battery 8 1 1 3 8
24
3 Ram SMpack 6 1 1 3 6
18
4 armour Screen Lvl: 1 na 3 25 3
25
5 chasers C battery 1 3 1 5 1
5
subtotal 22
82
Hull mass 44
88
FTL yes n/a
88
Thrust 3 n/a
132
total cost
390
Full thrust ship design sheet
Ship: Kaiser (A-H wooden broadside ship) Damage Points=10
Type: merchant
System Full Thrust Number Arcs UMass UCost Mass
Cost
1 Main Bty B battery 2 1 2 5
4 10
2 Main Bty C battery 10 1 1 3
10 30
3 Ram SMpack 4 1 1 3 4 12
4 chasers C battery 1 3 1 5 1
5
subtotal 19
57
Hull mass 38
57
FTL yes n/a 57
Thrust 3 n/a 114
total cost
285
To keep it playable, give the Italians about 6 broadside ironclads and
the
Affondatore (perhaps as a reinforcement arriving from FTL, as she almost
missed the real battle) and the Austrians say 4 ironclads and 6 or 8
wooden
ships (not all as big as Kaiser). For "terrain", the planet (ex-island)
of
Lissa, with a couple of patches of asteroids and/or dust as shoals or
rocky
outcrops. For multiplayer games, the Italians should have more captains
to
maximize the possibility for confusion.
Rob
Rob Paul
NERC Institute of Virology
Mansfield Road, Oxford OX1 3SR Tel. (01865) 512361
rkp@mail.nerc-oxford.ac.uk
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"Auld an' bald!"
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