GZG List archives -- May 2008

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Re: [GZG] FTverse colinies [TOBECLASSIFIED] [SEC=PERSONAL]



Hmmm...
For a campaign ruleset, that almost makes sense "as is".  That's one
thing that most rulesets *don't* take into account; political will.

Campaign Rules:
  Each system is assigned a random quality chit (as per SG2).  "Core"
systems have a higher amount of Veterans, expansion systems are average
and outposts/colonies have more Green chits.
  If a system wants to change its policy, or resist invasion, roll Q to
represent the politicians screwing up military decisions.



Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernsk/ 

> -----Original Message-----
> From: On Behalf Of Robert Mayberry
> Sent: Saturday, May 03, 2008 12:15 PM
> Subject: Re: [GZG] FTverse colinies [TO BE CLASSIFIED]
> 
> 
> If I create a "politician" unit, we'll all need more Green-3 counters.
> 
> Rob

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    roger@nospam.firedrake.org
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