GZG List archives -- April 2008
Re: [GZG] [GZG ECC XI] [AAR] Broadsword: The Raid
Evyn wrote:
"I read this, and I have a big question, How does one go about
"Modifying" SG2 rules for Traveller?"
A1: Mark Kinsey created the modular cutters, defined how many people could occupy them, what sorts of weapons could hurt them (none we had) and how their missiles would work (designed for space combat, poorly). He also had I think and alternate damage system for vehicles (or maybe I mis-recall that). And he differentiated his vehicles in terms of movement rates, not something vanilla SG2 does. That is mostly what he did.
A2: Allan Goodall has written a Traveller conversion for SG2. So have I. Allan's worked by saying "a gauss rifle in Traveller is a gauss rifle in SG2" - that is, he used the same stats. So he just converted "PGMP/FGMP" = Plasma Gun, etc. He maintained the SG2 balance of weapons vs. each other and vs. armour types. My conversion on the other hand tried to preserve the relative relationships of power of weapon to weapon and weapon to armour present in the Traveller Universe, so a gauss rifle has stats that fit in that context, rather than vanilla SG2 stats. Allan's conversion is up on the web somewhere (when I talk to him next I'll ask him where....) and so is his scenario Plasma Ambush, which is a Traveller scenario done in SG2. My conversion was only ever a partial job (some kinks to work out) and has not been published yet.
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Also, thanks to Redleg and Bobby for the links to some pics. They'll go into the AAR shortly.
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Take care all,
Thomas B
--
"Now, I go to spread happiness to the rest of the station. It is a terrible responsibility but I have learned to live with it."
Londo, A Voice in the Wilderness, Part I
"To argue with a person who has renounced the use of reason is like administering medicine to the dead." -- Thomas Paine
Thomas Paine
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