GZG List archives -- April 2008
Re: [GZG] Full Thrust Questions
HI Kevin,
First off, yes, all damage and threshold checks are applied before the next ship gets to activate. Thus, if the ship that was just damaged is the next one to activate, it may very well be firing at diminished capacity.
I've been using "Shiptool" for a while. It'll do 6 ships on a single sheet of paper.
Use "Design" for desiging the ships, "Fleetman" to lay out your fleet, "Fleet2PS" to create a postscript file. I then read the .ps file into illustrator to create a PDF that I can print. :)
Hope this helps,
J
> Hello Gents,
>
> Forgive a rookie question, but there is one thing I wanted to make sure
> of. "Does firing damage and possible resulting Threshold damage apply to
> the ship in question immediately so that it may only return fire at it's
> possibly reduced strength?" I believe it does but it came up in the first
> game we played and I wanted to be sure.
>
> Lastly I have seen a couple of FT ship design applications out there, but
> is there one that will allow you to create ships and print out your fleet
> on one sheet of paper?
>
> Thanks Kevin_______________________________________________ Gzg-l mailing
> list Gzg-l@xxxxxxxxxxxxxxxxxxxxxxxxxx
> http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
John K. Lerchey
Assistant Director for Incident Response
Information Security Office
Carnegie Mellon University
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxxxxx
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l
Main Index | Thread Index | Author Index | Archive Index
roger@nospam.firedrake.org
Generated: Thu May 01 01:07:19 GMT 2008