GZG List archives -- February 2008

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Re: [GZG] [OFFICIAL] Question: was Re: [SG3]: What if?



> On Feb 8, 2008 7:30 AM, Doug Evans <devans@xxxxxxxxxxxx> wrote:
> 
...
> UAVs are taking over airpower because air combat is relatively simple, 
> essentially a matter of basic physical laws and fought in a featureless
> mass of air.  And they are still human-guided.  I can see full robot
> fighters relatively soon, but not robot or even remote infantry.
> Introduce complex terrain and non-combatants, and it will be more
> difficult for some software geek to write code to control them.
> Especially as playing video games doesn't introduce you to the principles
> involved in quite the same way.
> 
...
> John -- "Thousands of Sarmatians, Thousands of Franks, we've slain them
> again and again.  We're looking for thousands of Persians." --Vita
> Aureliani

And yet, on Future Weapons, they've been showing small tracked bots (remote control - I actually have issue with "robot" being used for remote control, but who cares?) about the size of a german shepard that can be armed with an M249, grenade launcher, multi-shot ATM launcher, etc.  Pretty neat, and it keeps the humans further from direct harm.  So, I can see where remote control man-sized gun platforms could easily start to, maybe not replace, but enhance infantry.  In fact, that might be a neat thing for me to try out in DS3.  The basic rules are in place for remote controlled vehicles. I just need to whip up some suitable small tracked small arms platforms for playtesting.  I even have a force that I don't have infantry selected for that I could try it out on. :)

John

John K. Lerchey
Assistant Director for Incident Response
Information Security Office
Carnegie Mellon University


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