GZG List archives -- February 2008
Re: [GZG] TheTriumphoftheDaleks [SEC=PERSONAL]
At the end of the 5 turn campaign the Daleks and their allies had defeated
the Grey and their allies.
The Grey all carrier fleet was defeated because the Daleks adapted faster
and built counter ships to beat the Grey attack fighter carriers. The Grey
were slower to adapt and kept going "paper" while the Daleks quickly changed
from rock to scissors.
The strategic lession people took from this is that while micor carriers are
quite good they are very easy to counter and you need another string to your
bow. It is considered quite a good idea to start with an initial build of
all micro carriers and then never build anything else, instead concentrating
on builds that will kill things designed to beat microcarriers.
In the final turn, the UDR captured the Decca homeworld with a sneak attack
with speacialised long range attack frigates. The Decca Home defence fleet
decided that it should go and defend the perimeter world leaving the
homeworld open to attack.
The Decca and the Arachnids defeated the UDR allies retaining the homeworld
they had earlier captured.
In the end the campaign ended with 2 alliances staring at each other accross
the remains of 3 other teams. Quite a good result really.
Even in the campaign the people that were elminated were not eliminated
until quite late in the turn count so had a vital roll to play in
determining who might win.
The Dalek alliance did end up with 2 enemy homeworlds captured and most
points of enemy shipping killed.
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