GZG List archives -- January 2008
Re: [GZG] [SG3]: What if?
Robert Makowsky wrote:
> It seems to me that much of the justification for H2H weapons is based on a few obscure cases among thousands of combat actions. With similar cherry picking I wonder what other items we should put at the forefront of the rules.
>
> Bob Makowsky
>
I would prefer it if close assaults were more abstract, and resolved at
the squad level, rather than the current method of matching up
individual figures. Something like the quality dice, and a 'close
assault' dice that could be shifted based on the relative numbers in
each squad (and maybe also shifted if the squad has effective CA weapons
- shotguns, flamers, (and axes and swords if you like that sort of thing
) etc.). There should be more casualties than would occur by shooting
attacks.
Has anyone tried to do this before?
Steve
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