GZG List archives -- January 2008

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Re: [GZG] [SG3]: What if?



On Jan 31, 2008 6:42 AM, Damo <damosan@xxxxxxxxx> wrote:

> That right...because the city-fighting issues of the 40s have
> absolutely no bearing on modern day conflicts confined to close
> quarters.  :)

Relatively little, actually.

> I think SG3, as a SciFi set, needs to cover the gamut though.  I use
> FMAs and SG2 to do Zombie games quite a bit.
> > In the vast diversity of human future weapons, it seems very
> > unlikely that anybody is going to really focus on improving the
> > close combat hth weapon.
> >
> As a CQB weapon how capable is the modern M-4 carbine compared to WW2
> bolt-action rifles?

As a CQB weapon, immense improvement.

As a melee weapon, it is in every way inferior.

John
-- 
"Thousands of Sarmatians, Thousands of Franks, we've slain them again
and again.  We're looking for thousands of Persians."
--Vita Aureliani

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