GZG List archives -- January 2008
Re: [GZG] : My own thoughts on CA weapons etc
On Jan 30, 2008, at 11:27 PM, emu2020@xxxxxxxxxxx wrote:
> This factor below is why I like systems that have you firing at a
> unit and not individuals. These systems also tend to use
> supression rules and abstract casualties which seems to more
> accurately, in is vagueness, simulate modenr combat IMO.
>
And it jives with SG2's model in that suppressions are the primary
result, and if you follow the rules as written, actually casualties
are totally random. I think it's a great model to follow for squad
based games.
D.
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