GZG List archives -- May 2007
Re: [GZG] Battlefllet Gothic Conversion
Firstly, thanks to everyone for the comments!
On 5/9/07, McCarthy, Tom (xwave) <Tom.McCarthy@xxxxxxxxx> wrote:
Here's some notes from Jon Davis and I trying to make a conversion.
Note that the lance's are a bit like Phalon pulsers (same number of dice
through the whole range) but do 3 damage, not 1 or 2, on a hit.
That's not a bad idea.
Gothic Thrust Notes
Gothic Thrust uses Full Thrust rules (circa Fleet Book 2) as a core for
playing battles set in GW's dark Millenium and using GW's models. While
the resulting designs are not fully compatible with Full Thrust, they
should retain their relative strengths.
If one is willing to abandon more of the Gothic flavour, a version
compatible with Full Thrust could be designed.
This is my main goal. I want to keep as much FT in the game play and
systems, but have the ships feel as close as possible to BFG within
that constraint. I haven't done the "look and feel" conversions yet,
but when I get them all done I'll post them somewhere.
--
Ryan Fisk
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