GZG List archives -- May 2007

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Fw: [GZG] Tinkering with weapons



Robert wrote
Seems too cheap for twice the damage and 75% of the range. I'd either drop
the range bands to 6mu or increase the mass. Or maybe they could have the
same damage as beams, but only take up 75% of the mass.

There HAS to be a reason everyone switched to beams, after all.

I wanted to keep the mass the same as canon weapons

The weapons were produced by tinkering with the stats.
If you double the mass you either increase the range band by 50%, or you double the damage and if you half the weapon mass, it decreases the range to 2/3rds or halves the damage.
So if you carry out both adjustments to bring the weapon back to it's original mass
you end with 2/3rd range and double damage or 150% range and 1/2 damage.


Tony

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