GZG List archives -- March 2007

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Re: FT Fleet formations was Re: [GZG] FT vector movement systems



Richard Bell wrote:

And if you had been a veteran FT player with scores or hundreds of games
under your belt, then I would've been *extremely* surprised to hear that
you had problems working out formation-change orders on the fly - with that
much experience it would, as Roger Books wrote, be trivial.

Drop the other shoe. What is the most complicated piece of coordinated multiship maneuvering that you have done?

In Cinematic, splitting a concentrated fleet of 38 ships up into three roughly equally-sized (though not equally-*massed*) task groups to surround the enemy fleet, accellerate each of them to speeds of 30+, and then converge on the enemy fleet from three different directions such that the ships in the two groups that came in from behind the enemy were all within 12mu of their respective targets at the same time while the third group (the one that attacked frontally) stayed more than 12mu away (ie., avoided the enemy's point-blank (F) arc). During the enveloping movement, each task group changed formation to be in a double line-abreast formation (ie., one line echeloned behind the other) in the turn they attacked.


The difficult part of this was to predict where the enemy would go so my task groups didn't converge on the wrong spot, and to get the third task group - the one that was to attack frontally - up to the same speeds as the others in time for the attack in spite of having a much shorter distance to cover. The formation change part was trivial.

Regards,

Oerjan
oerjan.ariander@xxxxxxxxxx

"Life is like a sewer.
 What you get out of it, depends on what you put into it."
-Hen3ry

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