GZG List archives -- March 2007

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Re: FT Fleet formations was Re: [GZG] FT vector movement systems



The author of AV:T recommends that you not try to hit exact points in
space or do much of anything exactly.  It greatly slows down the game
even with experienced players.

Roger

On 3/5/07, Oerjan Ariander <oerjan.ariander@xxxxxxxxxx> wrote:

FWIW I'm prepared to bet quite a lot of money that I would not be able to
work out correct formation-change orders in my first-ever game of AT:V or
SITS without doing some experimentation first.
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    roger@nospam.firedrake.org
    Generated: Sat Mar 31 01:08:43 GMT 2007