It may well be that if you really want a system for ground combat that mimics FT, the GZG ground combat rules just won't meet your needs
Use StarGrunt. Each trooper rolls 3d6 at close range, 2d6 at medium, 1d6 at long. Hit on a 4-6, DRM -2 yellow, -1 green, +1 vet, +2 elite, -1 soft cover, -2 hard cover.
For penetration, roll 1d6 for each hit. +1 for each die type of impact, -1 for each die type of armor--so d10IMP vs D6 Armor = +4 -2, so you penetate on a die roll of 2-6.
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