GZG List archives -- January 2007
RE: [GZG] [GZG Fiction] Basic Street Fighting Manual
G'day John,
Chuikov (of Stalingrad fame) managed it so who am I to argue? ;)
Beth
-----Original Message-----
From: gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx on behalf of John Atkinson
Sent: Wed 24/01/2007 2:16 AM
To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
Cc: FullThrust@xxxxxxxxxxxxxxx; Dirtside_2_Players_Guild@xxxxxxxxxxxxxxx; Stargrunt-Fullthrust@xxxxxxxxxxxxxxx
Subject: Re: [GZG] [GZG Fiction] Basic Street Fighting Manual
On 1/23/07, Beth.Fulton@xxxxxxxx <Beth.Fulton@xxxxxxxx> wrote:
OK, I just couldn't resist this. . .
Organization:
If you can find a junior grade officer who can handle six (??)
subunits, even with a good NCO, and even before you start attaching
folks to him, you are damn lucky. There's a reason 3-5 is an
invariable rule for subunits at low level, where there is no time for
staff planning processes.
Besides, six squads? Why not give up and say 'nothing lower than a
company'? That's only 9 rifle squads plus support assets.
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