GZG List archives -- January 2007

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RE: [GZG] [GZG Fiction] Basic Street Fighting Manual



G'day John,
 
Chuikov (of Stalingrad fame) managed it so who am I to argue? ;)
 
Beth

	-----Original Message----- 
	From: gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx on behalf of John Atkinson 
	Sent: Wed 24/01/2007 2:16 AM 
	To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx 
	Cc: FullThrust@xxxxxxxxxxxxxxx; Dirtside_2_Players_Guild@xxxxxxxxxxxxxxx; Stargrunt-Fullthrust@xxxxxxxxxxxxxxx 
	Subject: Re: [GZG] [GZG Fiction] Basic Street Fighting Manual
	
	

	On 1/23/07, Beth.Fulton@xxxxxxxx <Beth.Fulton@xxxxxxxx> wrote:
	
	OK, I just couldn't resist this. . .
	
	Organization:
	
	If you can find a junior grade officer who can handle six (??)
	subunits, even with a good NCO, and even before you start attaching
	folks to him, you are damn lucky.  There's a reason 3-5 is an
	invariable rule for subunits at low level, where there is no time for
	staff planning processes.
	
	Besides, six squads?  Why not give up and say 'nothing lower than a
	company'?  That's only 9 rifle squads plus support assets.


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