GZG List archives -- January 2007

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Re: [GZG] [FT] Scale in the Tuffleyverse



I know from a footnote on page 44 of FB1 that the longest controlled jump was 7.328 lightyears - slightly over 2 parsecs - so I surmised that military ships can jump about 2 parsecs.

Special FTL scouts can jump 2+ parsecs...or can vanish in the attempt. Normal warships probably can't jump that far, certainly not without risk. You might also have an effect where smaller ships can jump farther than larger ships--say, a DD can jump 1.5 parsec while a Jeanne d'Arc can only manage 0.5 parsec at a time.


People ask how far a MU is because they have plans for a scenario involving a battle near a planet, and they want to know how big to make the planet. A consensus here on the List is that a MU is about 1000km.

Or 100km, depending on what time scale you think is reasonable. In that case, you could use one edge of the table as the planet's surface.


The problem with THAT is that the Tuffleyverse has pirate organizations - BIG ones - like ORC & Actuarial Nightmare, who would find it next to impossible to operate if they could only strike at ships that close to planets with patrols nearby.

The ORC isn't a pirate organization, it's more of a coalition of colonies which realized their parent nations and the UN weren't going to defend them. The colonies certainly indulged in a bit of unauthorized requisitioning of the parent nations' ships and other assets, but it wasn't really piracy.



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