GZG List archives -- December 2006

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Re: [GZG] Battlecruisers




----- Original Message ----- From: "Richard Bell" <rlbell.nsuid@xxxxxxxxx>
Not really, a ship with thrust 8 fighting a ship with thrust 6, in
vector, can rotate the main drive to the appropriate orientation,
execute a 6 point vector change, and spend the last point of thrust to
bring its single arc beams back onto the the target.  The thrust 6
ship is incapable of closing the range.  Unlike a wet naval vessel,
the ship need not point along its vector.  In cinematic, single arcs
can still be sufficient, but the fight takes up a larger volume and
more time.  You have to maneuver your vessel to make slashing attacks
at long range, from behind.  You may not get a shot in every turn, but
your opponent is unlikely to have that many class-3's firing into the
AP, A, and AS arcs, unless all of your ships are optimised to fight
that way.  With a larger thrust, you intercept the enemy further away
from his in-system target, so you have more time to deal with the
enemy, anyways(assumes some limits on when/where you can engage the
FTL drive).

I don't really understand the scenario you propose. No fleet book combat ships are thrust 8.


In general most navies battlecruiser has the same thrust as their cruiser (and similar hull) and similar weapons fit to a battleship. So in theory they can beat up cruisers and get away from most battleships because the battleships have lower thrust.



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