GZG List archives -- December 2006
[GZG] [FT] Auxiliary craft for starships
Merry Christmas!
Here's a present for everyone on the List - AUXILIARY CRAFT FOR STARSHIPS!
I only recently got a pdf copy of More Thrust, and I came across this in Section 6, pg. 18...
"The Drop capability to land the Marines on-planet is assumed to be provided by the ship's own standard auxiliary craft (all ships that are not themselves atmosphere-capable are automatically outfited with one or more small shuttles, launches or ship's boats with interface capability, for general landing and resupply missions - though these small craft are not armoured or equipped like a Military Dropship, they may be used to shuttle the Marines into action)."
More Thrust doesn't really say how many smallcraft a starship would have, how big the smallcraft are, how many passengers it can transport at one time, or how much cargo capacity it can take.
A good rule of thumb for smallcraft allocation is that a starship should have enough smallcraft to rotate the ship's crew using their own auxiliaries in round trips of 4 or fewer. Designs for smallcraft usually have passenger seating for 6-12 with 2 crew to operate. I would suggest using the smallcraft designs from the sci-fi rpg Traveller. There are 4 common designs; and I add one more...
Standard to all starships - from the smallest scoutship up - is a craft called the Boatswain's Bee. It's the 22nd Century's equivalent to the wet navy's Boatswain's Chair, and is similar to the "Work Bee" seen in a early scene from "Star Trek: The Motion Picture", but considerably smaller, with standing room for just 2 people. It attaches to its mothership with a lamprey-like docking cradle, that is gimbled so that an empty Bee can be undocked & moved to the side so that a Bee from another ship can dock.
It is unstreamlined, with only maneuvering thrusters, so that it cannot make a orbit/dirtside interface. It can transport people between ships underway as long as the ships have identical facing, velocity, & are no more than 6mu apart [3mu vector].
Boatswain's Bees are the only smallcraft carried on scoutships & corvettes, since their duties are patrol & escort, which don't entail the need for orbit/planet transport. Military starships of frigate-size and larger do have use for smallcraft with orbit/dirtside interface. I've translated the stats from the GDW Traveller smallcraft to FT/DSll Cargo Space...
Boatswain's Bee
Allocation Cost: Free/standard-all ships
Unstreamlined
Cargo Capacity: 2cs
"20-Ton" Launch
Used by ships of frigate-sized & larger
Allocation Cost: 1
Partially Streamlined
Cargo Capacity: 26cs
"30-Ton" Ship's Boat
Used by ships of "Cruiser"-size & larger
Allocation Cost: 1&1/2
Partially Streamlined
Cargo Capacity: 28cs
"40-Ton" Pinnace
Allowed ONLY on "Capital" ships w/hangerbays
Allocation Cost: 2
Fully Streamlined
Cargo Capacity: 45cs
"50-Ton" Cutter
Allowed ONLY on "Capital" ships w/hangerbays
Allocation Cost: 2
Partially Streamlined
Cargo Capacity: 60cs
The notation "allocation cost" is based on the space allocated to smallcraft for the TMF of each ship...
Frigates & Destroyers w/TMF 40 & under: 1 allotment
FTL ships w/TMF 41 - 80: 2 allotments
FTL ships w/TMF 81 - 120: 3 allotments
FTL ships w/TMF 121 - 160: 4 allotments
FTL ships w/TMF 161 - 200: 5 allotments
FTL ships w/TMF 201 - 240: 6 allotments
FTL ships w/TMF 241 - 280: 7 allotments
ect.ect.ect.
EXAMPLE: The Jeanne D'Arc class fleet carrier has a TMF of 280, so it has 7 allotments for smallcraft. It also has hangerbays, so it can be outfitted with pinnaces & cutters. So the ship can be outfitted the following ways...
7 launches
or
3 ship's boats & 4 launches
or
3 ship's boats & 2 cutters
or
3 ship's boats, a cutter & a pinnace
or
3 cutters & a launch
or
2 cutters, a pinnace & a launch
or
you get the picture.
As always, I invite your comments.
JBrewer@xxxxxxxxx
"Always strive to be a good person. If you can't do that, at least strive to be someone other than an asshole."
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