GZG List archives -- December 2006
Re: [GZG] Battlecruisers
Richard Bell wrote:
I recently read the "Tough Guide to the Universe" and got a small bee
up my nose about how the author used the term "battlecruiser".
Although, what he really got right was that any ship labelled
"battlecruiser" gets its coolness factor upped several notches, so
long as it is fast and has big guns.
It got me thinking about how battlecruisers are handled in games.
They are usually ships between a heavy cruiser and a battleship. Only
one navy (the USN) ever built ships like that, and they were called
"Large Cruisers" (the Alaska class).
At least one other navy built ships like that. Compare the stats for the
Alaskas with those of the Scharnhorst and Gneisenau - you might get
surprised by the similarities...
FWIW, at the time the S&G were built the Royal Navy classified them as
"battlecruisers" since that was the RN's catch-all term for any fast
capital ship regardless of armour or armament :-/
All ships that were actually called battlecruisers were as large as, if
not larger, than
battleships. The HMS Hood, a battlecruiser, was the largest warship
in the world, until the Bismark was completed. Battlecruisers were
basically dreadnoughts that exchanged weight of armor for weight of
machinery to get an extra turn of speed. The only game that ever got
this right was Starfire, as a BC was faster than a BB and if it
accepted less protection, it could mount the same armament.
StarFire doesn't get this right either, since it restricts BCs to a mere
80% the size of BBs (and a mere 62% the size of "SDNs"). This is of course
quite contrary to the Hood example. Sure, you can build a StarFire BC with
the same armament as a typical BB, but if you do you'll get a ship with the
defences of an average destroyer...
For an FT ship to be the equivalent of a true BC, it would need to
combine a thrust of eight with enough class-4 beams to threaten a CA
at the 24+ rangeband (preferably 36-48),
Sounds like you're talking about a Vector-optimized background here. For
the (Cinematic) GZGverse, both the thrust-8 and the class-4s are IMO rather
over the top - it'd make your BC faster than any other GZGverse ship except
the ESU Lenov-class scout, and allow it to outrange any other ship except
the ESU Komarov-class SDN...
With most GZGverse capital ships restricted to thrust ratings of 2-4, and
fast cruisers and destroyers generally having thrust 6, a "Fischer-style"
GZGverse BC would only need to *match* the fastest smaller cruisers - ie.,
thrust 6.
Similarly with armament: when most GZGverse capital ships relying on
class-*3* batteries for their main armament (except for the Komarov, that
is), and cruisers having at most 2 class-3s, giving your "Fischer-style" BC
a main armament of 3-4 class-3 batteries would allow it to comfortably
outgun any heavy cruiser it encounters while rivalling most slower
battleships and dreadnoughts in firepower (though not in survivability, of
course).
Regards,
Oerjan
oerjan.ariander@xxxxxxxxxx
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry
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