GZG List archives -- November 2006

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RE: [GZG] [ft]Minefields [SEC=UNCLASSIFIED]



1 mine per turn = 100 turns to lay a complete field.

No overlapping is to make things simple and slightly balanced; if you allow
overlapping minefields, with enough money you can make planets/bases
effectively invulnerable to attack.

Not entirely sure what the third question is; but the diffence in number of
mines attacking is again a balance issue.  There is a large damage
difference between 10 beam mines and 10 salvo missile mines.  Mines attack
whenever you pass within 6 MU of the marker (similar to the various FT
terrains such as dust cloud and asteroids).

Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernsk/

> -----Original Message-----
On Behalf Of 
> DOCAgren
> Sent: Thursday, November 30, 2006 12:48 PM
> Subject: Re: [GZG] [ft] Minefields
> 
> I have a questions, U can lay 1 mine per turn..  Is that 1 
> mine field = 100 mines, or just 1 mine from a missle launcher?  
> 
> Why no overlapping the mine fields.
> 
> I do like your mine types..   but once more do U draw, 10/5/2 
> mines and the damage that have..  when they are attracted to 
> your ship?
> 

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