GZG List archives -- November 2006

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Re: Blue Sky Thinking (was: Re: [GZG] re: Wanted)



On 11/2/06, James Moore <jmooreou@xxxxxxxxx> wrote:
What is
this other F acronym (FASW or something like that) game that everyone keeps
mentioning though?

That would be FMAS. It stands for FMA Skirmish (FMA being Full Metal Anorak, the name given to the opposed die roll system used in SG2, and -- to a lesser extent -- DS2).

It's a skirmish game that Jon's been working on for... well, I think
the original stuff, fantasy related, came out 1996.

On thinking about it, perhaps the best method _is_ to release FMAS
before some sort of squad level SG2 game. There's a large core of 25mm
SG2 players out there that will feel "left behind" if SG3 is released
as a "figures on bases" game. FMAS is also more than half complete. A
fair bit has been done on it already, it just needed some additional
stuff from Jon and more testing.

That having been said, it's entirely possible that an SG3 with based
figures would take _less_ time to work out than a finished FMAS
product. There's a real niche for this proposed SG3 idea, and -- most
importantly for GZG's financial well being -- SG3 looks like it would
propel a number of sales, more so than FMAS.

Allan


Allan has actually hit several nails squarely on their heads here.... the bottom line is that, just like any minis company, to stay in business WE NEED TO SELL MINIS - preferably lots of them! That's exactly why the Evil Empire (tm) has to repeatedly re-invent their games every couple of years and change the army lists, so that the kiddies must continually buy new armies. If folks stop buying figures because they've got enough for what they are currently playing, and the game doesn't change, then manufacturers die.

It's quite right that a company-level SG3 would drive sales (hopefully of 15mm) much more than a release of FMAS, which most folks would probably just play with a handful of the figures they already have. I WANT to get FMAS done and out, and as Allen says it is actually very close to being a fully functional system, but it will be rather more a labour of love than a commercially-important product for the business.

By the way, there are probably at least a couple of quite early versions of FMAS floating around in the public domain, which people are very free to use if they wish - but please bear in mind that the current version of the game is quite significantly different to those early versions. IF and when time allows (ha!), I will try to get a more up-to-date draft done for public testing - but please remember that holding your breath can make you turn blue and fall over, so we don't suggest you do that! ;-)

Jon (GZG)


-- Allan Goodall http://www.hyperbear.com agoodall@xxxxxxxxxxxxx awgoodall@xxxxxxxxx _______________________________________________ Gzg-l mailing list Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l

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