GZG List archives -- November 2006
RE: Blue Sky Thinking (was: Re: [GZG] re: Wanted)
If I was interested in 15mm I would want to play a game at that level.
That would be my "tactical" game - used for things like boarding actions,
raids on towns, etc. I would still use DS (3) for larger engagements -
I have to face facts - I like building battalions of tiny little tanks!.
The nice thing about this, as outlined below, is that I could play EITHER
game with my 6mm minis, as built/based. I have my vehicles (not mounted)
as individual figures, and per the DS concept, have my infantry mounted in
fire teams or weapon teams (2-4 men per base, single bases with LMGs,
mortars and such).
I stronly support this. :)
John
John K. Lerchey
Assistant Director for Incident Response
Information Security Office
Carnegie Mellon University
On Thu, 2 Nov 2006, Ground Zero Games wrote:
That's not the point. It's not simply a matter of basing - I want a game
where the basic element is a team, not an individual figure.
The direction in which I'm thinking is:
Each stand of 2-4 figures represents a fireteam of infantry or a specialist
team (support weapon, observer, whatever). Vehicles based as singles.
Activations given to platoon-sized units (as in DSII), typically 6-9 infantry
bases or 3-4 vehicles. Infantry small-arms fire (including small-calibre
support fire) resolved on a group basis, ie: one platoon vs.another with
hits distributed among the target stands. Vehicle and other heavy weapons
fire individually. Typical "player force" for a small-to-medium game with
average tech levels would be reinforced company combat group, say a 2-3
platoons of infantry, one or two platoons of AFVs plus HQ and attached
sections of supporting elements.
Is this the sort of level that most folks (assuming an interest in 15mm at
all) are interested in?
Jon (GZG)
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