GZG List archives -- November 2006

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RE: Blue Sky Thinking (was: Re: [GZG] re: Wanted)



That's not the point. It's not simply a matter of basing - I want a game
where the basic element is a team, not an individual figure.


The direction in which I'm thinking is:

Each stand of 2-4 figures represents a fireteam of infantry or a specialist team (support weapon, observer, whatever). Vehicles based as singles. Activations given to platoon-sized units (as in DSII), typically 6-9 infantry bases or 3-4 vehicles. Infantry small-arms fire (including small-calibre support fire) resolved on a group basis, ie: one platoon vs.another with hits distributed among the target stands. Vehicle and other heavy weapons fire individually. Typical "player force" for a small-to-medium game with average tech levels would be reinforced company combat group, say a 2-3 platoons of infantry, one or two platoons of AFVs plus HQ and attached sections of supporting elements.

Is this the sort of level that most folks (assuming an interest in 15mm at all) are interested in?

Jon (GZG)


-----Original Message----- From: gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx [mailto:gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Jaime Tiampo Sent: Thursday, November 02, 2006 12:40 AM To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx Subject: RE: Blue Sky Thinking (was: Re: [GZG] re: Wanted)

 Exactly my situation. If there was an SG type game that used 15MM figures
 and had a fireteam type basing, I think I could persuade most of my Flames
 of War players to play it.

You could just play SG with the basing and use a token system to mark base degradation.

Jaime

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