GZG List archives -- November 2006
Re: Blue Sky Thinking (was: Re: [GZG] re: Wanted)
On 11/1/06, gzg-l-request@xxxxxxxxxxxxxxxxxxxxxxx
<gzg-l-request@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
Date: Wed, 1 Nov 2006 12:15:22 +0100
From: Ground Zero Games <jon@xxxxxxx>
This is completely hypothetical at this stage, but what would folks'
reactions be to the following ideas, at some point in the future when
I actually have time to write some new rules (ha!):
I joined the playtest group many moon ago for the specific reason of
playtesting FMAS. My main interest at the time was playing Cthulhu
based skirmish games, as I hadn't found a reasonable set of skirmish
rules out there.
That having been said, I've moved away from FMAS due to the lag in
rolling out of material (I understand the reasons, of course!). There
are now a couple of skirmish sets that hit on what FMAS was trying to
do, and I'm writing my own Cthulhu miniatures rules.
So, the niche that I'm currently seeing out there is a serious (i.e.
not elves-in-space) company level game.
I like SG2's mechanics, but it doesn't allow for enough maneuver
elements in a platoon game, and a company game is much too big.
I would prefer the second option, an "SG3" game. I like this idea for
several reasons. It would allow a game just above the level SG2 is
capable of right now. As you point out, it can be played with 15mm
figures mounted on a stand. However, it can also be played with other
figures, like DS2 figures, without the need for rebasing. If you have
any of the old 10mm Battletech figures (which I have; bought them
years ago to play Striker) you have yet another scale option.
Oddly enough, you should be able to play it with 25mm figures as well,
though it might be a pain getting folks to base their 25mm figures on
stands instead of individually.
1) A squad to platoon level game with individual figures, more like
FMAS than SGII, for 25/28mm figs, typical force size 1 to 3 squads
per side, plus maybe a vehicle or two.
The game should handle a vehicle per squad, IMHO.
--
Allan Goodall http://www.hyperbear.com
agoodall@xxxxxxxxxxxxx
awgoodall@xxxxxxxxx
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