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There are two great games out there for playing company-level games: Dirtside and Striker. They've already implemented the changes you describe.
I've noticed, and fairly often heard comments from others that agree, that SG2 as written is at an odd level. A single platoon is too small for a good game--not enoughh maneuver units--but a company is too big to handle. You're left with games that are "two platoons vs a heavily-reinforced platoon" or some such. I think Stuart's suggestion gets SG out of the "halfway between the two logical command levels" quandry. As such, this is not about "what's the best company level game", it's about "tweaks to StarGrunt".
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OK, let's get some opinions from the good people out there in gzg-list-land....
PLUS....
Discuss...... ;-)
Jon (GZG)
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