GZG List archives -- November 2006

Number 2 of 428 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] re: Wanted



There are two great games out there for playing company-level games:
Dirtside and Striker.  They've already implemented the changes you
describe.

I've noticed, and fairly often heard comments from others that agree, that SG2 as written is at an odd level. A single platoon is too small for a good game--not enoughh maneuver units--but a company is too big to handle. You're left with games that are "two platoons vs a heavily-reinforced platoon" or some such. I think Stuart's suggestion gets SG out of the "halfway between the two logical command levels" quandry. As such, this is not about "what's the best company level game", it's about "tweaks to StarGrunt".


_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: [GZG] re: Wanted
  • Next by Date: Re: [GZG] RE: [FT] Unified Fighter Rules? [sec=UNCLASSIFIED]

  • Previous by thread: Re: [GZG] re: Wanted
  • Next by thread: Blue Sky Thinking (was: Re: [GZG] re: Wanted)

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Mon Dec 04 02:07:27 GMT 2006