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In a message dated 10/26/2006 6:33:16 PM Eastern Daylight Time,
laserlight@xxxxxxxxxxx writes:
> The thing we found [too] powerful [about the Sa'Vasku] I am avid SaVasku player, I feel giving their sge in spave and a ancient
being, they would have developed the ability to over come "burnout" After all,
they are not using breakers made in the 1920s to operate a nuclear power
reactor.. Makes them a powerful foe. If you are going to hinder SaVasku, might
as well hinder the Phalons as well, while at it, Everyone I know say the UNSC
Grasers are FAR to powerful for a human weapon. Thank god we can always ignore
updates. I plan on continueing the SaVasku as they are now. A dmonite force that
humans will be forced to team up on.
Be sides, sure, SaVasku can dump all their power in weapons amd fire
out of a single node. Big deal.. That just means they are crippled with no
defences and poor manuevering. Sitting duck especially if you out manuever them
or out gun them.
Having run game, at conventions, including ECC GZG, SaVasku have never been
as powerful as you talk about them. I personally see no need to hinder
them.
Vince
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