GZG List archives -- October 2006

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Re: [GZG] Full Thrust Playtest?



>I hear rumors that there's a new version of FT in the works. Is there any playtesting going on right now?  James

Playtesting is under way for new rules for fighters, anti-fighter weapons, turn sequence, fire controls, and other stuff. You can see new weapons and fleet proposals at http://www.star-ranger.com/UNSCpreview.htm and the linked pages for the other fleets. Note that these are BETA TEST versions--final versions may be different. 
****Please play these Beta designs**** against the standard fleets and give us an After Action Report. AARs should not just be "Islamic Feds rule!" or "UN sucks!", but an actual description of what ships were on each side, the course of the battle, what you liked and disliked. If you can keep track of die rolls, that would be great--we've had some test battles that made one side look way too powerful, simply because one player had really hot dice that day.
Be aware that some weapons--UN grasers and ORC EMP beams, for instance--feel too powerful when you're the one being shot at, but too weak when you're the one trying to use them.

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