GZG List archives -- October 2006

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Re: RE: [GZG] [brushfire]day2.5-daycycle-part2 [SEC=UNCLASSIFIED]



>From: Michael Brown 
>Sounds like SHORT is the operative word.  IIRC 40% losses to a unit will make it combat ineffective.  These are Company (@100-150 troopers) size units, right? Hudak might want to consider activating his bond, but Atkinson might want to "re-group" too.

I'm assuming that half or more of my "dead and wounded" will return to duty at some point--maybe tomorrow, maybe after the campaign finishes. 

And in fact, from a financial point of view, the Arrows have lost considerably more than the Hooligans have.


>
> 
> 
> 
>Michael Brown
>mwsaber6@xxxxxxx
> 
>-----Original Message-----
>From: gzg-l-bounces+mwsaber6=msn.com@xxxxxxxxxxxxxxxxxxxxxxx
>[mailto:gzg-l-bounces+mwsaber6=msn.com@xxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of
>Robertson, Brendan
>Sent: Friday, October 06, 2006 1:07 AM
>To: 'gzg-l@xxxxxxxxxxxxxxxxxxxxxxx'
>Subject: [GZG] [brushfire]day2.5-daycycle-part2 [SEC=UNCLASSIFIED]
>
>So much for short and simple campaign.
>
>***
>	Col Atkinson let his reserve through the streets to try and flank
>the firefight raging around his tanks.  A scratch unit of his own IFV, two
>mobile Dragoon IFVs and a recently repaired light AFV.  With a quick
>reorganisation of his infantry and he had almost a full platoon.
>	"Lt Rider; SITREP."
>	A very frazzled sergeant responded instead "Lt Rider is down sir,
>Sgt Elvar here.  We've got smoke everywhere, but it appears that enemy
>infantry are decamping to the west.  We're busy with the PA forces..."
><sounds of secondary explosions and burning plasma> "...but they're having
>trouble getting through the armour.  APFC exhausted and rapidly losing
>mobility, so not going to be able to chase."
>	"Affirmative, help is on the way.  Try and keep the PA on you,
>ignore the infantry.  We'll be there in two, repeat two minutes."
>	
>	A fireball to the north indicated the possible flow of battle,
>except C&C still had the location static.  Sweeping around the last corner,
>smoke was clearly visible and blocking effective line-of-sight to the
>combatants.   Two bounding suits of PA immediately drew fire as they emerged
>from the smoke, and then the sudden deceleration as infantry squads
>dismounted.  Smoke swirled and the balance shifted in favour of the fresh
>troops.  Small firefights between PA and infantry supported by AFVs and the
>surviving tanks quickly began to clear.  One last flurry of fire from a
>trapped Hooligan missile team and then nothing moved.
>
>	As the debris was cleared and casualties treated, it became apparent
>that both sides had suffered heavily in the engagement.  Hudak's troops had
>pulled out for the moment but the cost of taking the town had been high.  As
>soon as everything was secure, it would be time to go back on the offensive
>with the entire sector hanging in the balance.
>
>More to come later (Officers; I need new orders heading into the evening.
>John, intel is as expected, no contact yet.  Laserlight, let me know how you
>want to handle the fallback.  Both of you know there's a recon chessgame
>somewhere on the road between Q & K).
>
>***
>Confirmed casualties to date (dead or wounded):
>
>Hudak's Hooligans:
>HQ: 5 troopers
>First Platoon: 19 troopers
>Second Platoon: 12 troopers + GMS/L
>Third Platoon: not engaged
>Support Platoon: 2 x GMS/L SUV (1 destroyed, 1 damaged), 1 x Mortar SUV
>Assault Platoon: 14 PA (including 1 plasma gunner)
>Tank Platoon: not engaged
>Logistics Platoon: not engaged
>
>Atkinson's Arrows:
>HQ: 2 troopers
>Dragoons: 2 IFVs (1 destroyed, 1 damaged), 1 IFV damaged and repaired, 13
>troopers
>Heavy "Lance" Troop: 3 light tanks (1 destroyed, 1 mission killed, 1
>damaged)
>Light "Sabre" Troop: 1 AFV destroyed, 1 trooper
>Mortar Section: no casualties. 
>Support services: not engaged.
>
>
>Brendan
>'Neath Southern Skies
>http://home.pacific.net.au/~southernsk/
>
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