GZG List archives -- August 2006

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Re: [GZG] Everyone's got a piece of the action



>Navy
> Sea power but:
> Fleet Air Arm - sea based airpower
> Royal Marines - Ground Forces
>So how to apply this to GZG games and does anyone care?

Different nations will have different solutions, of course, but ingeneral: 

The Navy will have Marines for boarding actions but also for special-forces type raids against planets, asteroids or bases. These will be platoon to company sized actions; if you want a battalion, you need the Army.

The Army and Navy will argue over who controls orbital defense bases and orbital boombardment monitors.

Wealthy systems will have a separate Customs/Rescue naval force. Poor nations will use their navy for that, and that's about all it will be good for, but most of them will still call it "Navy" rather than whatever the spacefaring equivalent of "Coast Guard" is.

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