GZG List archives -- July 2006

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RE: [GZG] Query: Cinematic vs. vector in FT



In our group, one prefers vector, 3 prefer cinematic, and 3 have no preference.

 

Something to keep in mind, is that designs which are balanced in cinematic might not be in vector.  That’s easily corrected for those who design their own.

 


From: gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx [mailto:gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Ken Hall
Sent: Friday, July 21, 2006 2:45 PM
To: gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
Subject: [GZG] Query: Cinematic vs. vector in FT

 

Good day, everyone--

 

Does anyone have a sense for the relative prevalence of cinematic and vector movement in FT? I'm more intrigued by vector myself, but I'm wondering whether I'm going to be the only one who wants to play vector, or whether there's a handful, or it's easy to find a game either way.

 

Thanks,

Ken

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