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In our group, one prefers vector, 3 prefer
cinematic, and 3 have no preference. Something to keep in mind, is that designs
which are balanced in cinematic might not be in vector. That’s easily
corrected for those who design their own. From:
gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx
[mailto:gzg-l-bounces@xxxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Ken Hall Good day, everyone-- Does anyone have a sense for the relative prevalence of cinematic and
vector movement in FT? I'm more intrigued by vector myself, but I'm wondering
whether I'm going to be the only one who wants to play vector, or whether
there's a handful, or it's easy to find a game either way. Thanks, Ken |
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