GZG List archives -- July 2006

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Re: [GZG] Full Thrust 2 questions



Hi Adam,

The list server has had a hardware problem for the past few days but the list is still active. 

>1) Missles, as described in More Thurst, don't appear in the list ofship component icons in Fleet Book 1.  Are these missles still valid for competition play?

All More Thrust systems are still valid unless specifically superceded by Fleet Book systems, so yes, MT missiles are valid. An unofficial-but-popular update is described at the bottom of http://mysite.verizon.net/laserlight/ft/if.htm 

> Are they replaced by SalvoMissiles? 

No, salvo missiles are a different system

>Are they unbalanced?  Are they just not worthputting on a ship?

If you launch one at a time, they're not much use. If you have several missiles and fighter suqadrons attack on the same turn, they can work well.

>2) Can PDF fire be used to reduce the damage from a submunitionpack? 

No--you can assume that losses to PDS are factored in.

>3) If a ship with an velocity of 7 is making a 1 point turn tostarboard, do you round up or down when determining the half-way point of their movement to make the turn?

I do it at 3.5"


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