GZG List archives -- July 2006

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[GZG] Full Thrust 2 questions



Just getting into Full Thrust and curious about a couple of issues:

1) Missles, as described in More Thurst, don't appear in the list of ship component icons in Fleet Book 1.  Are these missles still valid for competition play?  Are they replaced by Salvo Missiles?  Are they unbalanced?  Are they just not worth putting on a ship?

2) Can PDF fire be used to reduce the damage from a submunition pack?  After all, these are described as rockets or missiles.

3) If a ship with an velocity of 7 is making a 1 point turn to starboard, do you round up or down when determining the half-way point of their movement to make the turn?  Essentially, does the turn occur at 3 or 4 inches along their current course?  Or does it occur at 3.5 inches?

Hope that the list is still active enough to get an answer to these.  Thanks.
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