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On Jul 7, 2006, at 11:05 AM, Allan Goodall wrote:
On 7/7/06, Noam Izenberg <noam.izenberg@xxxxxxxxxx> wrote:
The most logical PSB comes from the fact that we are simulating a 3D system in 2D. If we force all port fire to only hit port systems we are forcing a highly unrealistic Flatland 2D system.
That doesn't explain why the attacking commander allowed his weapon batteries to fire on the weapons of his opponent's far side when they should have been targeting the closer weapons (i.e. the ones firing back at him).
This is why I generally dislike PSB. I just say, "cause the game plays easier that way" and I'm done with it.
I like _this_ PSB because it's not very high on the B part
-N
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