GZG List archives -- June 2006

Number 31 of 214 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

[Fwd: [GZG] Heavy missile questions.]



>One of my nephews/admirals has started reading the Honor Harrington novels

By the way--the rules on my site are Official Beta Test, not just something I dreamed up (in fact, Zoe Brain was IIRC the originator). The Playtest List would like to hear any feedback you have. 

I predict, though, that you'll find the HMs feel more like launching a couple of Exocets instead of the "six HUNDRED missiles" that Weber is enamoured of. For those, I'd be inclined to:
a) use salvo missiles
b) have SMs move AFTER ships, so they can pick targets
c) give each ship a few ECM "beam dice" which would reduce all missile lockons that turn, and perhaps a few ships would get a smaller number of ECCM to reduce the effect of ECM.
d) perhaps beef up the PDS ability to hit the missiles, to offset the fact that SMs can more easily hit their targets.
_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: [GZG] Heavy missile questions.
  • Next by Date: Re: [GZG] [FT] Particle Cannon

  • Previous by thread: Re: [FT] Full Steam was: Re: [GZG] Revised Salvo Missiles Update
  • Next by thread: Re: [Fwd: [GZG] Heavy missile questions.]

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Sat Jul 01 01:07:32 GMT 2006