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From: Oerjan Ariander <oerjan.ariander@xxxxxxxxx> >What weapon arcs did your ships have? IIRC all your big beams in that >battle were (F)-arc only (Vector movement rules), so in order to keep a >chaser under while retrograding you would've had to spend 2 thrust points >on rotations each turn to accellerate away from them. If you started on >even slightly converging vectors, that would've allowed B3-armed ships with >"mere" MD parity to catch up fairly quickly. They were all F, correct. B3 ships would catch up to total beam parity in a few turns, the key would be being able to threshold a couple of them first, and then trying to control the crossover.
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