GZG List archives -- May 2006

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Re: [GZG] FT Beam5 Question



Several years ago, pre FT-Java, I played in a vector Bring Your Own Fleet PBeM game with custom ships. I can't remember the NPV value, but it may have been on the order of 3000. I designed my ships around Beam-6's. If I recall correctly, I had a total of 14 B-6's in the fleet, with two ships loaded with PDS+ADFC. No other fleet got close enough to me to even fire, much less do damage. I don't think I let any ships get within 48 MU of me.

While I enjoyed it, it was, in hindsight, most definitely an exploitation of the rules, and probably an abuse of the spirit of the game. The only fleet that arguably could have nailed me would have been a soap-bubble carrier fleet with a fighter swarm that could have overwhelmed my PDS (certainly do-able with my weapon/defense distribution), in rock-paper-scissors fashion.

If the field is big enough that opponents have a chance to maneuver outside your weapon envelope, then you can still have balanced cinematic games reasonably easily - though you will likely see obscene speeds as opponents try to jump through the range bands in which they can't fire on you but you can fire on them. I would not play vector against a beam-5 fleet with any Fleet-book standard ships smaller than battlecruisers (and at that, I'd want to be sure my ships had at superior thrust). Or unless I had a Beam-6 fleet.


---

Adopt the pace of nature: her secret is patience
- Ralph Waldo Emerson

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    roger@nospam.firedrake.org
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