GZG List archives -- May 2006

Number 174 of 248 messages in this Archive
[Date Prev] Main Index [Date Next]
[Thread Prev] Thread Index [Thread Next]

Re: [GZG] [DS 2] Alternatives to infantry miniatures in DS 2



Hi Glenn,

I don't know that I can talk about "average" dismounts, but I can tell you about games that I've played and/or run. I generally like to play with multiple (3-5) companies on each side. There are, of course, exceptions - in attack vs. defense games, I give the attackers more stuff.

I should also state that I've been playtesting DS3 for a while and that infantry in DS3 are more flexible and more usable, so your mileage may vary.

That said, it is generally the case that we see about a company (between 36 and 48 infantry figs - usually between 21 and 36 bases) on each side, though not always at the same time. Sometimes single platoons dismount and are either destroyed or remount before others do.

I actually would field more infantry than this, but I haven't been painting. My 3 primary forces are the New Republic of America using OGRE Combine minis, The Order of Man using GZG Future Wars minis, and Kif using GZG DSII grav vehicles and Adler K'hiff in powered armor. The latter two forces each have one infantry company painted and mounted. The Order has a full airborne company that I haven't painted yet, and the Kif have a second company that I haven't painted. I also have a company for the NRA and started a small FSE Legion Etrange which will have an infantry company (using Brigade EuroFed hover vehicles). I primarily do mixed battalions based around strong armor forces, but do have plans for some almost fully infantry forces. A buddy of mine has a TON of the older plastic GW Space Orks from Epic. I'm planning on converting their various battlewagons into APCs and painting up a few hundred assorted infantry for him. I also want to do a force of bugs (GZG) and some aliens (GZG again) which will have no vehicles.

I know that I'm somewhat of a loon when it comes to 6mm minis, but hopefully this will give you something to think about. :)

John

--On Monday, May 22, 2006 6:59 PM -0700 Glenn Wilson <warbeads@xxxxxxxxx> wrote:

Maybe it's because I know over half of all armies
(okay, exceptions might exist?) are infantry that, as
I build my multiple powers' Dirtside 2 battalions I
realize just how many (too many!) 6 mm Infantry
miniatures I am going to need for the various Fire
Teams.

Here's the Heresy ? I am leaning towards counters, at
the very least, for the initial forces ? different
colors for each 'nation' I am building forces for.

Anyone know where you can get multiple sheets of
infantry counters (I can modify them to reflect HQ,
medical, AD, AT, and APSW teams.)

Here's a question for those who have played DS 2
longer then I have ? How many dismounts are on the
board on a "average" game? How many is the maximum
number of dismounts you have seen in a game?

Gracias,

  Glenn Wilson

_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




John K. Lerchey Assistant Director for Incident Response Information Security Office Carnegie Mellon University

_______________________________________________
Gzg-l mailing list
Gzg-l@xxxxxxxxxxxxxxxxxxxxxxx
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l




  • Prev by Date: Re: [GZG] Fighter rules Questions...
  • Next by Date: RE: [GZG] Fighter rules Questions...

  • Previous by thread: [GZG] [DS 2] Alternatives to infantry miniatures in DS 2
  • Next by thread: [GZG] [DS 2] Alternatives to infantry miniatures in DS 2

  • Main Index | Thread Index | Author Index | Archive Index

    roger@nospam.firedrake.org
    Generated: Thu Jun 01 01:07:30 GMT 2006