GZG List archives -- May 2006

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Re: [GZG] 15mm Dirtside



Hi Peter,

I don't do 15mm, so take anything I say with a grain of salt. :)

I think that you need to make the determination of what to do about ranges based on the size of your table, the terrain density, and how quickly you want units to get into battle. If you want faster action (and DS can be slow!) use a bigger modifier.

John

--On Sunday, May 21, 2006 8:04 PM -0400 pcelella <pcelella@xxxxxxxxxxx> wrote:


Hi all

I've been lurking here for about a year or so, but I'm presently thinking
of trying out Dirtside in 15mm and have a few questions.

Could I just use the distances and ranges just as is with 15mm figures?
Could I modify the distances by a factor of 1.5 or 2.0, and if so, which
would be better?

Thing is, there is a group of guys that I game with that I'm hoping to
get them to give Dirtside a try. Some are ex-grognards who are playing
simpler games, and the latest rage in the club is Flames of War. I was
hoping to do Dirtside (with the chit replacement system), company sized
actions on an approximate 6' x 4' table. I was also planning to base the
infantry on standard Flames of War bases. I was figuring that the more I
could make the game look like FOW, the better chance I would have of
recruiting players.

Does this seem like it would work? If so, wouldn't such a modification be
a great way to get new players into Dirtside.

Thanks all

Peter




John K. Lerchey Assistant Director for Incident Response Information Security Office Carnegie Mellon University

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