GZG List archives -- May 2006
Re: [GZG] [FT] ?? on Streamlining as of FB1
I've just realized the 'take quite a while'(sic) could give an out, if you
accept a number of possibly contentious assumptions.
Some of us play relatively short games only, say 4-6 turns. If you also
assume turns of, say, 15 minutes, then an hour to an hour and a half of
continous burn may not be sufficient for a large planet soft landing.
Added to that an assumption that combat thrust, military power, is much
more than a ship could handle for longer periods, and streamlining could be
a requirement again.
Of course, people will say 'why?', and handwaving concerning reaction mass
or componet wear come to mind.
I'm the first to say it's not a lock, and many wouldn't accept the majority
of assumptions, but it seems not unworthy as a fudge factor.
The_Beast
OA wrote on 05/06/2006 06:59:09 AM:
***snippage***
> If "1 thrust point" = 1G (a common but by no means
> universal assumption among FT players), then even
> non-streamlined ship would a thrust-1,
> theoretically be capable of landing safely on Earth
> (safely for the ship itself that is, not necessarily
> for the rest of the planet) - it'd take quite a while...
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