GZG List archives -- May 2006

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Re: [GZG] [FT] ?? on Streamlining as of FB1



Doc Agren wrote (in a horribly formatted post that took me a while to get into a readable format):

Okay, Now that Streamlining cost Mass have the requirements of Thrust 4 for Full and Thrust 6 for Partial, been dropped that in More Thrust? Or do you still need the engine thrust? Thanks for imput on this

This has been discussed several times on this list in the past (an archive search for "streamlining" should find most those threads), but IIRC it pretty much comes down to how much accel you consider "1 thrust point" to be.


If "1 thrust point" = 1G (a common but by no means universal assumption among FT players), then even a thrust-1, non-streamlined ship would theoretically be capable of landing safely on Earth (safely for the ship itself that is, not necessarily for the rest of the planet) - it'd take quite a while, and it probably wouldn't be able to take off again without some external help (it'd need slightly *more* than 1G of thrust for that), but it *would* be able to "float" down to the ground slowly enough to avoid getting burned up by the friction. With thrust points this big I'd expect the main effect of spaceship streamlining to be a limit on how fast a ship can move and still safely enter an atmosphere - un-streamlined ships would have to move *very* slowly and rely on raw engine power to lower themselves essentially vertically, while streamlined ships could enter the atmosphere at an angle, "skip-brake" and glide down to the surface much like today's space shuttles do.

I'm afraid that this answer didn't help you very much, did it...

Later,

Oerjan
oerjan.ariander@xxxxxxxxx

"Life is like a sewer.
 What you get out of it, depends on what you put into it."
-Hen3ry

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