GZG List archives -- April 2006

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RE: [GZG] FT as a fighter combat game?



> Has anyone put any thought or effort into modifying Full Thrust for
> use as a fighter combat game?  It shouldn't be that difficult, using
> the standard capital ship templates for light, medium, and heavy fighters.
> Fighters should probably get more thrust, and I would probably consider
> adding something in to give a benefit for the individual pilot and/or
> gunner's skill.

> Am I reinventing the wheel here?

It was thought of long ago......
http://www.homegame.org/siefert/uftwwwp/files/fighter.zip


Dean Gundberg

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